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Old Nov 21, 2007, 11:43 AM // 11:43   #181
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Quote:
Originally Posted by Ensign
I demand cake.
Cakes are consumables, therefore PvE-only. Lame.
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Old Nov 21, 2007, 11:43 AM // 11:43   #182
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Quote:
Originally Posted by Rahja the Thief
Anyways, enough of this silliness. Mesmers have a place in PvE should you decide to get around stereotypes and play on a different level. Being creative is a lost art in this game. Efficiency has become so paramount. Maybe you people should keep in mind, this is A GAME, not your job or education.
This really is the moral to the story, and why I play a Mesmer. The point to this thread is that they are not as effective as other classes, overrated by some, perhaps underrated by others. And even still, I personally think they are the most fun class to play. I love my Ranger, and my Necro, and my Warrior, but if I had to choose, it would be my Mesmer that I would keep. Not because he has titles or gear (cause all he has is crap), but because of how fun it is to play.

Personally, I love my SOI build...
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Old Nov 21, 2007, 11:47 AM // 11:47   #183
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Quote:
Originally Posted by Rahja the Thief
Oh, you finally make a valid point.
No actually, I don't. This is because Cry of Pain takes no skill at all to use. Unless you sometimes forget to hex the target first or something.

We want any more nonsense in this thread (either argumentative or cake-related) before the end?
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Old Nov 21, 2007, 11:51 AM // 11:51   #184
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Auspicious Incantation -> Conjure Nightmare -> Signet of Illusions -> Cry of Pain

Man, to think I've been too busy spamming Mind Blast and Rodgort's Invocation to think of this combination before now... Wowee.

Quote:
Originally Posted by Avarre
We want any more nonsense in this thread (either argumentative or cake-related) before the end?
Go to hell, GLaDOS.
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Old Nov 21, 2007, 11:51 AM // 11:51   #185
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A descent player controlled mezmer is always beter then any hero. And that's enough for me to let em into a party.
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Old Nov 21, 2007, 11:57 AM // 11:57   #186
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Quote:
Originally Posted by Avarre
Yeah, Cry of Pain takes a lot of thought and skill to use (especially when echo'ed). As does the application of say, Backfire, or Empathy.

Really.
Oh right, ANet removed all the other skills from the mesmer skill-list and left them only with these three (or four with Echo) to play with. My bad
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Old Nov 21, 2007, 12:02 PM // 12:02   #187
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Quote:
Originally Posted by Res Ipsi
Oh right, ANet removed all the other skills from the mesmer skill-list and left them only with these three (or four with Echo) to play with. My bad
You still haven't told me what skills make Mesmers less mindless than another class.
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Old Nov 21, 2007, 12:14 PM // 12:14   #188
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Mesmers might not be the best PvE profession.

But they have their tricks and gimmicks and can hold their own and contribute.

The main problem is the anti-mesmer-hate. A problem the Paragon class which can provide supreme support to any party funnily suffers from, too.


Heck, recently I suggested a new player by all means NOT to start with a mesmer because of this. There are issues, sure, but they get multiplied by the people and then we have such a sad result in the end.
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Old Nov 21, 2007, 12:16 PM // 12:16   #189
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Quote:
Originally Posted by Avarre
You still haven't told me what skills make Mesmers less mindless than another class.
Sorry, I don't answer rhetorical questions. Why should I bother when you have clearly stated your opinion on the matter?
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Old Nov 21, 2007, 12:17 PM // 12:17   #190
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Skipping 10 pages, will catch up on them later today (lunch break atm).

To the op:

Mesmer is my most played profession (about 1/3 of total PvE time), but you will hardly ever see him outside guild teams (mostly HM).
The main reason is that I want my mesmer to fit in a team build and most PuGs don't do team builds.
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Old Nov 21, 2007, 12:21 PM // 12:21   #191
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I don't know, I was under the impression that mesmas could be found virtually everywhere.
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Old Nov 21, 2007, 12:27 PM // 12:27   #192
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Everyone trying to justify a Mesmer as a legitimately strong PvE character by putting a bunch of conditional damage skills on a bar fails.
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Old Nov 21, 2007, 12:36 PM // 12:36   #193
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Quote:
Originally Posted by Ensign
Everyone trying to justify a Mesmer as a legitimately strong PvE character by putting a bunch of conditional damage skills on a bar fails.
I guess that would be true of anyone saying the same of any class? E.g Necro's for SS, pargons using echos and refrains, and Assasins that rely on combo's to cause damage(must follow a lead attack etc etc)?

-------

This thread has become troll infested, like all the other mesmer debate ones there have ever been. Fact is it's easier to post negative, arrogant or inflamatory comments, than try and be postive and creative, so for those who want to be postive and creative i guess time to go elsewhere secure in the knowledge that no matter what they play they'll be having fun. Is'nt that the whole point after all?

Last edited by Shanaeri Rynale; Nov 21, 2007 at 12:43 PM // 12:43..
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Old Nov 21, 2007, 12:43 PM // 12:43   #194
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Quote:
Originally Posted by Shanaeri Rynale
...This thread has become troll infested, like all the other mesmer debate ones there have ever been. Fact is it's easier to post negative, arrogant or inflamatory comments, than try and be postive and creative, so for those who want to be postive and creative i guess time to go elsewhere secure in the knowledge that no matter what they play they'll be having fun. Is'nt that the whole point after all?
That would be because the answer to the OP's question is obvious and has been debated over and over; mesmers have always been a *rare* class to play in PvE simply because the other choices (tank, nuker, healer) are more attractive.
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Old Nov 21, 2007, 12:56 PM // 12:56   #195
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To save the mesmer and to justify his spot in PVE, A-Net simply need to rework mobs, not the mesmah. Mobs must have a finite energy so e-denial might be an option, normal cast time so mez interrupts would be worth the spot, rezs, monks in every groups with decent skillbar so fights could last long enough for the mesmer to get his full potential, and Ai able to learn positionning (because pulling mobs to ball them up with splinterbarrage of the death is simply too easy) so the mesmer can be useful. The issue lies in mob's design, not in mesmer's one.
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Old Nov 21, 2007, 01:11 PM // 13:11   #196
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Quote:
Originally Posted by Shanaeri Rynale
This thread has become troll infested, like all the other mesmer debate ones there have ever been. Fact is it's easier to post negative, arrogant or inflamatory comments, than try and be postive and creative, so for those who want to be postive and creative i guess time to go elsewhere secure in the knowledge that no matter what they play they'll be having fun. Is'nt that the whole point after all?
You play to have fun? Freak!
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Old Nov 21, 2007, 01:14 PM // 13:14   #197
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Quote:
Originally Posted by Ensign
Everyone trying to justify a Mesmer as a legitimately strong PvE character by putting a bunch of conditional damage skills on a bar fails.
Ok, first off I wasnt after a debate about whether a mesma was a powerfull character or whether a mesma was effective. All classes can either do damage, support, tank or be used in any form you wish. Whether that damage is large or small means nothing either, just look at spike elementals who do small damage but can spike that damage repeatadly.

Also all classes can be usefull in both pve and pvp if you use them right. Obviously if your new to a class like I am with a mesma, then im sure im not that great. But you learn fast!

My question was why there are so few of them around (from the experience ive had of the last few weeks of being one). I serously doubt there are so few because they dont do enough damage. If that was true then why do people play other professions which yeild low damage?

Some people have also suggested there are few mesmas because they dont serve a usefull purpose in a group. How is interupting, power draining, degen or causing backfire on spells not usefull? Ofcourse it is! All professions can be usefull.

The only difference (as some have said) is you dont get a cool animation to clearly show the effects of a mesma on a creature. You dont get the cool nuking or burning effects you do from an elemental, you dont get the cool diseassed effects you do from a necro, you dont get cool healing effects like with monks. You generally stand at the back and cast spells which dont look spectacular, but proberbly have alot of impact.

Its a shame because when fighting most mesma creatures, they can be a right pain in the ass and make your life difficult with interupting, draining energy or causing backfire. So why are people so negative towards having mesmas in pugs or playing the profession as a whole?

They are obviously a powerfull profession, whether it be damage or some other attacking form.

Can we try to avoid this trolling of "mesmas just suck" and have some intelligent input as to why its such an unpopular class to play in pve?

My input would be the lack of decent armor and the really bad male models which just look fat and unattractive. I would say its because you get get the same feeling of having an inpact as you do with other classes.

We need some apeal added to that profession, and I think better spell animations would help. Maybe give mesmas more of a pressance on the field when fighting? Make it more obvious when a mesma has cast a spell on a creature and so we see their playing their part.
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Old Nov 21, 2007, 01:17 PM // 13:17   #198
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Quote:
Originally Posted by freekedoutfish
All classes can either do damage, support, tank or be used in any form you wish.
Lemme show you my Warrior Party Healer build!
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Old Nov 21, 2007, 01:18 PM // 13:18   #199
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Question: Why are you still spelling Mesmer wrong?
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Old Nov 21, 2007, 01:19 PM // 13:19   #200
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When the people will realize that echoed cry of pain spike makes the work done about everything except bosses/extremenly durable foes. Though you can use this as /Me too.
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